Sector Plan Welfare, Participation and Citizenship in a Digital World
The world is becoming more and more digital. Which influence does this have on humans and society? What does this digitalization mean for the job market? How can we ensure that reliable information is available to everyone, so civilians know what their rights are and can make informed decisions in elections? How do we ensure that new techniques become accessible to everyone?
Utrecht University puts these and other questions centre stage in the Sector Plan ‘Welfare, Participation and Citizenship in a Digital World’. Researchers and lecturers from four Utrecht faculties collaborate to expand this important theme in research, education and dialogue between academia and practice.
They do this based on three themes:
3 themes
26 May: Workshop on Misinformation and Disinformation
Researchers associated with the sector plan are launching the Special Interest Group Tackling Disinformation and Misinformation, as part of the focus area Governing the Digital Society.
Follow our group on LinkedIn:
Staff
- Labour Market, Labour Market Flexibility and Self-Employment, Labour Law, Industrial Relations and Social Policy, European Law
- Family Sociology, Social Demography, Social Stratification, Country Comparison
- Digital Society and Culture, Community Initiatives (Bottom-Up), Institutions, Innovation, Political Economy, Democracy and Citizenship
- Gender, Economic Development, Social Welfare
- Interdisciplinarity, Interdisciplinary Teaching and Learning, Communication
- Competition and Regulation, Competition Law, European Law, Labour Law, Platform Studies, Sustainability
- Citizen Perceptions of European Union, European Administrative Law, Governance, Information Management, Documentary Information Supply, Public Administration, Policy Analysis
- Creative Humanities, Interdisciplinarity, Anthropology, Public-Private Collaboration, Political Ethnography
- Migration, Mobility and Migration, Datafication, Gender, Youth, Culture and Identity
- Marketing, Emerging Technologies
- Archaeology, Roman Archaeology, Ancient History, Roman history
- Nudging, Autonomy, Behavioural Interventions, Self-Control
- Work and Health, Well-Being